" Stepping into the Interactive Drama "
N. Szilas
Technologies for Interactive Digital Storytelling and Entertainment (TIDSE)
Darmstadt (Germany)
June 2004
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Achieving a successful Interactive Drama,
where the user can act as
a character in the story, requires not only finding an algorithmic solution
for
combining interactivity and narrativity, but also interfacing those algorithms
with the user. This paper focuses on the way the user can enter the actions
of
the character she controls.
Three specific issues are discussed: the
variety of choices proposed to the user, the need for the user to be able
to anticipate her future possibilities for actions and the time necessary
to enter the action.
This allows us to propose a taxonomy of
different user interfaces, and to evaluate the advantages and drawbacks
of each category of interface. This should serve as a guideline to the
design of user interfaces for Interactive Drama.
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(( TOPICS
From AI to narrative
(( LABS
LINC |